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Justin Shipsey e8b4b29d70 Merge branch 'scott-c/1h-fixes' into 'master' 16 hours ago
.cargo Remove spaces in .cargo/config file 2 days ago
.gitlab fix clippy issues in tests and add it to CI 1 week ago
assets Improved block picking 1 day ago
chat-cli Add setting for displaying character names in chat. Placate cargo clippy. 1 week ago
client updated dependencies and fixed stuff 1 day ago
common fix specs 19 hours ago
network updated dependencies and fixed stuff 1 day ago
nix nix: Add nixfmt package to shell.nix, update readme 2 weeks ago
server fix specs 19 hours ago
server-cli fix various clippy issues 1 week ago
voxygen Merge branch 'scott-c/1h-fixes' into 'master' 16 hours ago
world updated dependencies and fixed stuff 1 day ago
.dockerignore - Load characters after login. 1 month ago
.gitattributes Add a default world map. 5 months ago
.gitignore Merge branch 'yusdacra/crate2nix' into 'master' 1 week ago
.gitlab-ci.yml CI cleanup 3 weeks ago
.rustfmt.toml Workaround for rustfmt bug that affects waylands source generation in clean builds 5 months ago
.tokeignore Added tokeignore for Cargo.nix 5 days ago Updated changelog 1 day ago Add CONTRIBUTING 1 year ago
Cargo.lock fix specs 19 hours ago
Cargo.toml point to github specs to access PairedStorage type, fix Loadout sync spam 2 days ago
LICENSE Update Veloren license year 1 month ago fix(readme): update link to correct book chapter 1 day ago
rust-toolchain update toolchain to `nightly-2020-06-22` 2 weeks ago

Veloren logo on a screenshot

pipeline status coverage report license discord lines of code

Welcome To Veloren!

Veloren is a multiplayer voxel RPG written in Rust. Veloren takes inspiration from games such as Cube World, Minecraft and Dwarf Fortress. The game is currently under heavy development, but is playable.


Currently the communication of contributors happens mainly on our official Discord server. You can join it to keep up with the development, talk to us or contribute something yourself. Anyone who shows genuine effort to help is welcome in our team. You don’t have to know how to program to contribute!

Sign Up - Here you can create an online account for Veloren. This will be needed to play on auth-enabled servers, including the official server.

The Book - A collection of all important information relating to Veloren. It includes information on how to compile Veloren and how to contribute.

Future Plans - Go here for information about Veloren’s development roadmap and what we’re currently working on.

Official social media and websites

Get Veloren

We provide 64-bit builds for Linux, Mac, and Windows, which can be downloaded on the official website:

Due to rapid developement stable versions become outdated fast and might be incompatible with the public server.

If you want to compile Veloren yourself, follow the instructions in our Book.

Packaging status


COPR repo: sudo dnf copr enable atim/veloren -y && sudo dnf install veloren -y


AUR Airshipper: yay -Syu airshipper-git

AUR latest binary release: yay -Syu veloren-bin

AUR latest release: yay -Syu veloren

AUR latest master: yay -Syu veloren-git


Q: How is this game licensed?

A: It’s free to play, modify and distribute. Forever. Since it is a community project, we decided to license it under the GNU GPL 3.0 license which means it will always stay free and open source.

Q: What platforms are supported?

A: Veloren can run on Windows, Linux and Mac OS on all architectures (although x86_64 is our main focus). It’s probably possible to compile Veloren on/for BSD, Fuchsia and others as well.

Q: Do you accept donations?

A: To keep Veloren a passion project free from financial incentives we will only accept donations to cover server hosting expenses. There is no way to donate yet.


Many thanks to everyone that has contributed to Veloren’s development, provided ideas, crafted art, composed music, hunted bugs, created tools and supported the project.


We are extremely proud to be sponsored by Digital Ocean.

Their support allows us to build and reliably power our shared backend services.